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Sampling Tutorial
Sampler:
"To record editing, sorting and playback of samples controlled device by MIDI commands. Samplers are divided into hardware and software sampler"
Sample Player:
Sampler without creating his own instruments
Sampler without creating his own instruments
: History:
- 1946 The first "Sampler" by Harry Chamberlin
- 1948 production of the 100 Rhythmate:
- Divers drum loops to ¼ "tape playable 14
- 1948 production of the 100 Rhythmate:
- Divers drum loops to ¼ "tape playable 14
- Disadvantage "Model 200" played single notes
- 1963 Mellotron:
- Simplification of the Chamberlin-Mechanics
- Relatively expensive
- Hard to vote
- High maintenance
- Goods so to speak, about 70 Bandmaschienen
- 60s-70s rock sounds. eg "Woolfmother"
- Mellotron = Melody & Electronics
- Sound Example: Intro of "Strawbarry feelds" - Beatles! In this song the first time was cut between various Takes! One can hear the cut
- Sound Example: Intro of "Strawbarry feelds" - Beatles! In this song the first time was cut between various Takes! One can hear the cut
Digital age:
- 1979: Fairlight CMI:
- First digital sampler
- 1982: E-Mu Emulatior I:
- The first "affordable sampler"
- For the semi-professional area, built
- 1984: NED Synclavier:
- Samplers, sequencers, HD recorder & FM Synthesizer
Hardware to software:
- 1988: AKAI S1000
- Sampler CD quality
- 1997: Gigasampler HD Streaming
Samples have completely no longer in the RAM of the sampler are
- Direct from disc streamig (DFD)
- Only a few milliseconds, the sample loaded into the RAM Attacks are .. These sample parts are exactly as long as the buffer time for the streaming of the whole sample on the disk.
- 2000: Emagic Xtreme Sampler 24 Bit (EXS 24)
- Sampling a simple DAW possible
Hardware Sampler:
- Small Computer
- Similar to a MIDI expander, however, be used separate samples
Parameters:
- Polyphony
- Storage
- MIDI Channels
- Resolution (BIT)
- Outputs
- Storage
- MIDI Channels
- Resolution (BIT)
- Outputs
Examples:
- AKAI S-Series
- Roland S-series
- Akai MPC
Software Sampler:
- Hardware-software-based sampler
- Easier & Faster Import of Samples
- Additional Features
Examples:
- NI "Contact"
- Logic EXS 24 "
- Steinberg "Halion"
- Yellow Tools 'Independence'
- Tascam "Gigasampler"
- IK Multimedia SampleTank "
- Digidesign "Structure"
The image:
Excellent signal quality:
- Instrument quality and good musicians
- Used Microphones (signal to noise ratio)
- A / D conversion
- Maximum level without clipping
Clean and constant Samples:
- Shielded Studio
- Noise of the musician
- Pitch of the instrument
Non - Acoustic Samples:
- Synthesizer or other sound generator
- Digital connection is preferred
- Prerecorded samples
- Sample CD-Roms
- Internet
Sampling of software programs to sounds:
- Sample it
- Autosampelr
- Autosampelr
- Sample Robot
Postprocessing:
- Creating the mix
- Normalize
- Selection of samples
- Cutting
- Fade-in and fade-outs
- Appointment
- Export
Schedule:
- Complete bounce from the mix and create a single large file
- Designating: Name_Notennummer_Dynamikstufe
Mapping:
Loading the samples in the Samper:
- Allocation of buttons to trigger the samples
- Most of Drag and Drop
Root Key:
- Key to which the original sample refers
- Key to which the original sample refers
Transposition:
- Automatic pitch from the Root Key (Mickey Mouse effect)
- By "tracking" is the sound character will
- Key area is the area in which the original sample is played transposed
Tracking:
- Change the pitch by pitch
Velocity Range:
- The dynamic range (1-127)
- Use of multiple samples for the Velocity Range
Fades:
- It can both velocity and also Keyzone-fades are used
- Velocity crossfades:
Can cause phase cancellation -> therefore waiver frequently.
Group:
- This is used to key to distinguish between an example:
- Room-and close-Sample
- Or, for example: three different samples, the order will be fired at random, so not always the same sample is played (Mashinegun effect)
Loops:
- Part of the sample is looped in the Sustain Phase
- Art is in the smooth transition
Modulation:
- Envelopes of filters or volume
- Triggers can usually Velocity and notes
Velocity can modulate filter cutoff and volume as
- So that> the hills disappear with a light touch
- So that> the hills disappear with a light touch
Professional Instruments:
- Multi-Samples for Velocity Range and Key Zones
- Fine coordination between the samples
- Very detailed drawing of the instruments
- Fine coordination between the samples
- Very detailed drawing of the instruments
Drum sampling terms:
Round-Robin:
- Repeated play a key with the same Velcoity different samples are played back
- Repeated play a key with the same Velcoity different samples are played back
One Shot:
- The sample will be played over and completely once the key is struck and the note-off command is ignored
-> Sample is played completely: for example, the drums often. At Intrum ducks such as: the flute is not.
Group Voices:
- Number of simultaneously audible voices in the group
-> Samples can be grouped together in groups and as HiHat 3 buttons, only either one or the other to play the
- Lower Velocity range is often less accurately sampled the graduation of her
Monolithic File:
- Only one long file and then searches the sample plug in the right place
- Only one long file and then searches the sample plug in the right place
Sampling of classical instruments:
Key switches:
- The variety of groups outside the area gemapten as switching
Release Samples:
- Note Off message serves as a trigger
Sampler examples:
- Vienna: "Qube" -> Full package
- LA-scoring strings -> Vienna whole competition. - Preset based>
- Galaxy Pianos: Vintage D -> 4 for contact
Developments:
- Alternative to the classical sampling:
- Physical Modelling
- Impulse response
- A combination of modeling and sampling
- Phase compensation of the samples by scripting
- Change the "Basic Samples"
Ex:
"Mr. Trumpet "-> Through scripting in touch
Literature:
- "Soundsyntesis and Sampling" (Martin Russ)
- "Audio Sampling" (Sam McGuire) -> To Propellerhead Reason "and is based
- Manuals of the programs!
Workshop: Sampling Tutorial:
Logic EXS 24 "Sampling Tutorial:
Modulation Matrix:
S-Select:
- Velocity is responsible for which sample is played
- Velocity is responsible for which sample is played
Key:
- Relative volume: volume in fine-tuning Samples
- Relative volume: volume in fine-tuning Samples
Edit:
- Folders are available for groups
Key:
- RootKey
Scale:
- Which area is to be output
Output:
- Multiaoutput output
Velocity View:
- Bottom and move to tackle
For groups:
- Offset range for the filter -> For graduation of samples
Create New instrument:
Read:
- Automatic reading of the audio file name -> If automatic detection mapping
Sampleln -> Strip Silence -> and import it into the EXS
Pitch:
- Turn on percussion instruments
View -> Group -> Velocity
-> This is the velocity appears in the list
-> This is the velocity appears in the list
Create groups:
- Mark Samples> and pull in the left column.
Something in the media import EXS About:
Right click -> Convert -> Convert to new track Sampler -> This is looped's
Right click -> Convert -> Convert to new track Sampler -> This is looped's
-> Or transients rather than regions. Then, create a track with a transient event per marker (How REX files, etc. included)
-> Perfect applicable eg for slicing of vocals (stutter effect) -> And pitching, etc.
Native Instruments Kontakt "Sampling Tutorial:
: Browser:
- The library is the old ways again!
: Monitor:
- What goes in what goes out
: Modules:
- Manuals of all parameters!
- Manuals of all parameters!
: Quick:
- Quickload to live, etc.
: Files:
- New tools to create, etc.
- New tools to create, etc.
: Instruments:
- Multinationals: a tool which MIDI channels assigned to receive 16 to.
: Perch:
- Something to summarize: there are empty instruments, groups, etc. removed
Midi Alarm!! !: Midi Alarm! All Notes Off
View: -> sampler and performance modes to switch among
Blue buttons are assigned to a zone
RootKey is yellow
The Instrument:
- Sample. DFD beat machine .. etc..
: Tracking:
- Follow with the pitch Keys
Beat Machine
- Grains are created, etc.
Group Editor:
Select by Midi:
At Voci Group
Group Starts:
- GUPP can only work if something comes
- After Slices For example, if a particular slice is played, the group may be activated
Wave Editor:
: Ext:
- An external editor can be selected for editing
! Shot One trigger can be activated only in the Wave Editor!
ES 2:
Oscillator Start:
- Soft or hard.
Filter: reset
- When he begins a new key from the front
Analog:
- Error
CVD:
- Error rate in percent for the tuning of the oscillators with each other
FM:
- The first oscillator is Carrier. Second modulator is
- ES 2 can also work with digital waves
In the Filter:
- You can filter as a second-Fm filters use the
- Serial and Parallel
: Sinus Level:
- Still in original pitch oscillator
Modulation Matrix
- Router and vector matrix as a way
: Vector:
- Right click -> Initialize 8tel Loop
- Automate the triangle and the XY-Pad
- You can click the individual points and then adjust
Loopausrichtung Laternate. forward and backward
: Loop Beginn L: Loop start
: Wo beginnt die Sustain-Phase S: Where does the sustain phase
Tips & Tricks:
How to create an internal Bounce?:
Midi to Bus -> Bus as input for an audio track to be included!