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Stereomikrofonie
MS matrixing with analog mixing console:
1st M-signal in channel 1, Panorama in the middle, fader to Unity Gain
2nd S signal in channel 2 & 3 spread (Must be duplicated)
3rd Channel 2 panorama to the left, to right and channel 3 panorama of phase
4th About the Zumischpegel signal of the two side channels 2 & 3 of the camera angle is adjusted. The higher the Zumischpegel the smaller the angle of acceptance
2nd S signal in channel 2 & 3 spread (Must be duplicated)
3rd Channel 2 panorama to the left, to right and channel 3 panorama of phase
4th About the Zumischpegel signal of the two side channels 2 & 3 of the camera angle is adjusted. The higher the Zumischpegel the smaller the angle of acceptance
1st M-signal mute
2nd S signal in channel 2 Panorama on links, Fader Untity-Gain
3rd Postfader from channel 2 in channel 3 (About Go out, for example)
4th Channel level setting 3, Panorama left and turn it to the stage.
5th Fader Channel 3 mount until more is to hear (then both channels exactly the same level.)
6th Channel 3 panorama to the right
7th M-signal release
8th Zumischpegel the signal of the two side channels only on the Channel 2 fader setting. Channel 3 will automatically go with yes
2nd S signal in channel 2 Panorama on links, Fader Untity-Gain
3rd Postfader from channel 2 in channel 3 (About Go out, for example)
4th Channel level setting 3, Panorama left and turn it to the stage.
5th Fader Channel 3 mount until more is to hear (then both channels exactly the same level.)
6th Channel 3 panorama to the right
7th M-signal release
8th Zumischpegel the signal of the two side channels only on the Channel 2 fader setting. Channel 3 will automatically go with yes